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Multiplayer Perks

January 25th, 2010 No comments

Perks have the following effect.

Marathon: Unlimited sprint.
Sleight of Hand: Faster reloads.
: Resupply from dead enemies.
: Change classes at anytime at the loss of a secondary weapon.
Stopping Power: Increase bullet damage against enemy players.
Lightweight: Move quicker.
: Killstreaks require one less kill.
Cold Blooded: Undetectable by UAVs, air support, sentry guns and thermal vision.
Danger Close: Increased explosive weapon damage.
Commando: Increased melee distance.
Steady Aim: Increased hip-fire accuracy.
Scrambler: Jams enemy radar near you.
Ninja: Invisible to heartbeat sensors.
: Detect enemy explosives and tactical insertions.
Last Stand: Fall to the ground and use your secondary weapon until you bleed out.
Bling: Two primary weapon attachments.

Unlock Multiplayer Weapons and Equipment

January 18th, 2010 No comments

Reach the indicated level in Multi-player mode to unlock the corresponding item.

FAMAS: Level 1
M4A1 carbine: Level 4
SCAR-H: Level 8
TAR-21: Level 20
FAL: Level 28
: Level 40
ACR: Level 48
F2000: Level 60
AK-47: Level 70
UMP .45: Level 1
: Level 4
Vector: Level 12
P90: Level 24
Mini Uzi: Level 44
Light machine guns
L86 LSW: Level 1
RPD: Level 4
MG4: Level 16
AUG HBAR: Level 32
M240: Level 52
Sniper rifles
CheyTac Intervention: Level 1
Barrett .50 caliber (M107): Level 4
WA2000: Level 36
M21 EBR: Level 56
Secondary weapons
PP-2000 machine pistols: Level 1
Glock 18: Level 22
M93 Raffica: Level 38
TMP: Level 58
Shotguns
SPAS-12: Level 1
AA-12: Level 12
Striker: Level 34
Ranger: Level 42
M1014: Level 54
Winchester 1887: Level 67
Handguns
USP .45: Handguns Level 1
.44 Magnum (Colt Anaconda): Level 26
M9: Level 46
Desert Eagle: Level 62
Launchers
AT4-HS: Level 1
Thumper x2 (M79 grenade launcher): Level 14
Stinger: Level 30
Javelin: Level 50
RPG-7 x2: Level 65
Other
Frag grenade: Level 1
Semtex: Level 1
: Level 7
Tactical insertion: Level 11
Blast shield: Level 19
Claymores: Level 31
C4: Level 43

Professional Perks

January 18th, 2010 No comments

Complete the indicated task to unlock the corresponding perk.

Bling Pro: Get 200 kills with a weapon with two attachments. Its effect is two primary weapon attachments and two secondary weapon attachments.
Cold-Blooded Pro: Destroy 40 enemy rewards with the Cold-Blooded perk. Its effect is is undetectable by UAV, air support, sentries, and thermal imaging; and no red crosshair or name when you are targeted.
Commando Pro: Get 20 melee kills using the Commando Perk. Its effect is increased melee distance and no falling damage.
Danger Close Pro: Get 100 kills with explosives while using Danger Close perk. Its effect is increased explosive weapon damage and extra air support damage.
Pro: Get 40 Killstreaks with the perk. Its effect is that rewards require one less kill and Deathstreak rewards require one less death.
Lightweight Pro: Run 30 Miles with the Lightweight perk. Its effect is move faster and quick aim after sprinting.
Marathon Pro: Run 26 Miles with the Marathon perk. Its effect is unlimited sprint and climb obstacles faster.
Ninja Pro: Get 50 close range kills using the Ninja Perk. Its effect is invisible to heartbeat sensors and silent footsteps.
Pro: Resupply 100 times with the perk. Its effect is resupply from dead enemies and extra magazines.
Scrambler Pro: Get 50 close range kills using the Scrambler perk. Its effect is jam enemy radar near you and delay enemy claymore explosions.
Pro: Destroy 120 detected explosives or tactical insertions with the perk. Its effect is detect enemy explosives and tactical insertions and louder enemy footsteps.
Sleight of Hand Pro: Get 120 kills with the Sleight Of Hand perk. Its effect is faster reloading and aiming.
Steady Aim Pro: Get 80 hip fire kills using the Steady Aim perk. Its effect is increased hip fire accuracy and longer hold breath duration.
Stopping Power Pro: Get 300 Kills with the Stopping Power perk. Its effect is extra bullet damage and extra damage to enemy vehicles.

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