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Trap Your Care Packages for Experience

First, go online and set your killstreaks to one or more of the following: Care Package, Sentry Gun, or an Emergency Airdrop. Then, go into a session and get the killstreak. Once done, get into a good hiding spot. Throw your red (killstreak) somewhere where you will be able to see it. Then, wait for an enemy to attempt to steal your killstreak but miserably fail. Alternately, if you have unlocked claymores, you can throw your red (killstreak) and set a by it. It is a good way to get a lot of points.

Unlock Hidden Challenges

Never Forget: Get hurt by an enemy, survive and backstab the same enemy. 3,500 experience points.
The Loner: Get a 10 killstreak with no killstreak rewards selected. 2,500 experience points.
Infected: Get knifed by an enemy wearing this title. 1,000 experience points.
Living Dead: Survive in Final Stand long enough to get back up. 1,000 experience points.
Click, Click, Boom: Kill an enemy with C4 while you are in Last Stand (not Final Stand). 5,000 experience points.
STD: Transmission Complete (Knife an enemy wearing this title). 5,000 experience points.
The Numb: Take enough damage that would normally kill you with Painkill active. 0 experience points.
…With A Vengeance: Avenge a fallen teammate. 0 experience points.
Martyrdoh!: Kill an enemy who is priming a grenade. 0 experience points.
: Defuse a bomb right after it is planted while the planter is still alive. 2,000 experience points.
Sidekick: Get three kills with your secondary weapon in one life. 1,000 experience points.
: Get three kills with three different weapons in one life. 1,000 experience points.
Radiation Sickness: Get nuked by the enemy. 1,000 experience points.
6fears7: Select killstreak rewards requiring 7, 8, and 9 kills and earn them all. Unknown experience points.
Hard to Kill: Get 2 kills while in Last Stand or Final Stand. 500 experience points.
The Avenger: Avenge the death of 3 teammates in one life. Unknown experience points.
Point Guard: Most assists in a game. Unknown experience points.
Martyr: Get a kill with Martyrdom grenade. 1,000 experience points.
All Rounder: Complete all other challenges. Unknown experience points.
The Edge: I, II, III: Get the Game-Winning Killcam 5, 10, and 20 times. 1,000 experience points, 5,000 experience points, 10,000 experience points.
Hijacker: I, II, III: Steal 10, 50, and 200, enemy crates. 1,000 experience points, 3,000 experience points, 5,000 experience points.

Kill Streaks in Modern Warfare 2

February 1st, 2010 No comments

Kill streak bonuses

  • Get the indicated number of consecutive kills in Multi-player mode to unlock the corresponding bonus.
UAV: 3 (reveals enemies on mini-map)
Care Package: 4 (ammo or killstreak air drop that can be collected by anyone)
Counter UAV: 4 (disables enemy radar)
Sentry Gun: 5 (airdropped weapon)
Predator: 5 (guided missile)
Precision Airstrike: 6 (select a location to bomb)
Harrier Strike: 7 (select a location to bomb and defend with a Harrier)
: 7 (helicopter backup)
Emergency Airdrop: 8 (four ammo or killstreak air drops that can be collected by anyone)
Pave Low: 9 (armored helicopter backup)
Stealth Bomber: 9 (undetectable airstrike)
Chopper Gunner: 11 (operate a helicopter gun)
AC130: 11 (operate a plane gun)
EMP: 15 (disables enemy electronics)
Tactical Nuke: 25 (kills everyone)

Multiplayer Perks

January 25th, 2010 No comments

have the following effect.

: Unlimited sprint.
Sleight of Hand: Faster reloads.
Scavenger: Resupply from dead enemies.
: Change classes at anytime at the loss of a secondary weapon.
Stopping Power: Increase bullet damage against enemy players.
Lightweight: Move quicker.
: Killstreaks require one less kill.
Cold Blooded: Undetectable by UAVs, air support, sentry guns and thermal vision.
Danger Close: Increased explosive weapon damage.
Commando: Increased melee distance.
Steady Aim: Increased hip-fire accuracy.
Scrambler: Jams enemy radar near you.
: Invisible to heartbeat sensors.
: Detect enemy explosives and tactical insertions.
Last Stand: Fall to the ground and use your secondary weapon until you bleed out.
Bling: Two primary weapon attachments.

Professional Perks

January 18th, 2010 No comments

Complete the indicated task to unlock the corresponding perk.

Bling Pro: Get 200 kills with a weapon with two attachments. Its effect is two primary weapon attachments and two secondary weapon attachments.
Cold-Blooded Pro: Destroy 40 enemy Killstreak rewards with the Cold-Blooded perk. Its effect is is undetectable by UAV, air support, sentries, and thermal imaging; and no red crosshair or name when you are targeted.
Commando Pro: Get 20 melee kills using the Commando Perk. Its effect is increased melee distance and no falling damage.
Danger Close Pro: Get 100 kills with explosives while using Danger Close perk. Its effect is increased explosive weapon damage and extra air support damage.
Pro: Get 40 Killstreaks with the perk. Its effect is that Killstreak rewards require one less kill and Deathstreak rewards require one less death.
Lightweight Pro: Run 30 Miles with the Lightweight perk. Its effect is move faster and quick aim after sprinting.
Pro: Run 26 Miles with the perk. Its effect is unlimited sprint and climb obstacles faster.
Pro: Get 50 close range kills using the Perk. Its effect is invisible to heartbeat sensors and silent footsteps.
Scavenger Pro: Resupply 100 times with the Scavenger perk. Its effect is resupply from dead enemies and extra magazines.
Scrambler Pro: Get 50 close range kills using the Scrambler perk. Its effect is jam enemy radar near you and delay enemy explosions.
Pro: Destroy 120 detected explosives or tactical insertions with the perk. Its effect is detect enemy explosives and tactical insertions and louder enemy footsteps.
Sleight of Hand Pro: Get 120 kills with the Sleight Of Hand perk. Its effect is faster reloading and aiming.
Steady Aim Pro: Get 80 hip fire kills using the Steady Aim perk. Its effect is increased hip fire accuracy and longer hold breath duration.
Stopping Power Pro: Get 300 Kills with the Stopping Power perk. Its effect is extra bullet damage and extra damage to enemy vehicles.

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